Sable — the GPU-first image editor
Sable File Edit Layer AI Help
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Layers
Hero artwork Features Export History Manual
Sable logo — a running sable drawn in flowing gradient brush strokes

Raster editor · GPU-first · Local AI

Every pixel, straight on the GPU.

Sable is a free, open-source image editor. The canvas is a real GPU surface, every edit is a non-destructive node — and its AI tools run locally, with no cloud and no account.

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{{ verChip }} Windows · macOS · Linux {{ licenseChip }} 100% local — no account
1:1 100% 1920 × 1080 px (96 ppi) RGB · 8-bit wgpu — DX12 / Vulkan / Metal Drag to paint. Alt samples a colour. [ / ] resize.
Window → Panels

Everything docked, nothing baked in.

Loaded live from the project README — this list updates the moment the repository does.

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File → Export…

Export Sable to your machine.

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Export As ×
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Report a problem ↗ Build from source (.NET 10 SDK) ↗
Edit → History

The undo stack, in public.

Release notes, loaded live from GitHub. The newest version is expanded — click any step to read its notes.

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History ▾ ×
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View the full release history on GitHub ↗